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Gabriel Monge
2D/ 3D Artist

About

My name is Gabriel Monge

I am a 2D/3D Artist with experience creating artwork for videogames. I graduated from Veritas University in Costa Rica. 
I am familiar with the general process of creating 3D assets and animation, proficient in the use of software such as Unity Engine, Autodesk Maya, Adobe Susbtance Painter, Adobe Photoshop, Adobe After Effects and Adobe Premiere Pro. 
I mostly enjoy illustrating and designing characters, but I am capable of 3D modeling, UV Mapping, Texturing, Rigging, Animation, Lighting and Rendering, I also enjoy crafting limited 2D character animation in Adobe After Effects and video editing in Adobe Premiere Pro. 

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